We travel to the outside world: a didactic tool to gamify science in primary education

Authors

DOI:

https://doi.org/10.29257/EA25.2022.05

Keywords:

Didactic Sequence, Gamification, ICT Resource, Primary Education, Science Education

Abstract

Gamification is a growing active methodology that consists of using game elements and techniques in non-game environments, such as education, in order to increase the interest of students and, therefore, improve their learning process. We travel to the outside world is a gamification ICT resource that aims to support teachers, families and students in the teaching-learning process of Social Sciences (specifically the Outside World) for 3rd year Primary School students whose main difficulties are the lack of motivation of the student and the lack of scientific training of the teaching staff. In its design, all curricular aspects have been taken into account in accordance with current legislation and the elements of gamification have been defined. Starting from a news item in which our protagonist, Max, asks for help to fight the Guca family that wants to conquer all the planets, a series of challenges have been designed in which the students will obtain points that can be exchanged for individual and group rewards and go up a level. The design of the complete didactic sequence is presented, proposed to be carried out in 10 sessions, where the evaluation system is included.

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Author Biographies

  • Ana Lucas Ruiz, Investigadora independiente (España)

    Investigadora independiente. Grado en Maestro en Educación Infantil y Grado en Maestro en Educación Primaria interesada en el desarrollo de metodologías activas que permitan aumentar el interés de los alumnos en áreas científicas.

  • Ainhoa Arana-Cuenca, Universidad Internacional de la Rioja (España)

    Profesora Titular de la Universidad Internacional de la Rioja, adscrita al Departamento de Didáctica de las Matemáticas y Ciencias Experimentales de la Facultad de Educación. Sus investigaciones se centran en el desarrollo de metodologías activas para la mejora de la Competencia Matemática y Científica en los diferentes niveles educativos.Profesora Titular de la Universidad Internacional de la Rioja, adscrita al Departamento de Didáctica de las Matemáticas y Ciencias Experimentales de la Facultad de Educación. Sus investigaciones se centran en el desarrollo de metodologías activas para la mejora de la Competencia Matemática y Científica en los diferentes niveles educativos.

Published

2022-11-30

How to Cite

We travel to the outside world: a didactic tool to gamify science in primary education. (2022). Escuela Abierta, 25, 61-77. https://doi.org/10.29257/EA25.2022.05
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